Release Notes v2.5.0
Dawn of War II: Chaos Rising
Balance Changes
General
Chaos
Plaguemarine Champion
Breath of Nurgle heal increased from 140 to 190 for the Plaguemarine Champion and 45 to 55 for nearby allies
Chaos Lord
Blood sacrifice duration increased from 10s to 25s
Chaos Predator Tank
Speed increased from 5.7 to 6.0
Space Marines
Predator Tank
Speed increased from 5.7 to 6.0
Eldar
Wraithlord
Shuriken cannon upgrade cost lowered from 100/40 to 100/25
Brightlance upgrade damage increased from 60 to 80
Fire Prism
Speed increased from 5.0 to 5.5
Orks
Kommando Nob
Extra equipment health regeneration rate increase lowered from 0.5 to 0.3
Mekboy
Waaagh! banner cost increased from 75 to 75/10
Shootas
Big Shoota damage decreased from 37 to 33
Shoota Nob shoota damage increased from 36 to 40
Looted Tank
Speed increased from 5.5 to 6
Nobs
Nobs are no longer immune to knockback under the effect of Frenzy
Frenzy cost increased from 50 to 75 Waaagh!
Tyranids
Zoanthrope
Damage increased from 60 to 75
Blast radius damage modifier increased from 0.4 to 0.6 at the edge of the radius
Bug Fixes
Fixed several issues where units would wind up in a stance inappropriate to their current weapon
Fixed an issue that would cause commanders to get stuck in retreat mode while at their base
Fixed an issue that would require the Ork Mekboy to setup before teleporting when he was equipped with a beamy Deffgun or a Dakka Dakka Dakka
Fixed an issue that caused units to stop displaying their energy bars after being upgraded with a sergeant
Fixed several issues that would prevent units from cancelling the setup process
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